Baldur’s Gate 3 lets cleric players choose their patron deity and there could be more Forgotten Realms gods in the retail version of the game.
In Baldur’s Gate 3, it’s possible for the main character to select a patron god from the Forgotten Realms setting of Dungeons & Dragons, which has an effect on the cleric class. It’s likely that more deities will be added in the final version of the game, and these will open up different gameplay and roleplaying opportunities for players. Baldur’s Gate 3 uses the 5E rules for D&D, though not all rules are adapted perfectly to the video game format.
In D&D, a cleric chooses their subclass at level one, which is their Domain. Clerics have the most subclasses in D&D, due to the sheer number of Domains on offer. The Player’s Handbook has a massive list of gods for different D&D campaign settings, as well as gods from Celtic, Egyptian, Greek, and Norse mythologies. These gods have suggested Domains that their priests should worship, though the rules don’t force the player to choose a specific god/Domain combo. There’s nothing stopping the player from worshiping a god of law and choosing the Trickery Domain, though DMs might wish to prevent this.
There are three Domains available for clerics in Baldur’s Gate 3‘s Early Access version: Life, Light, and Trickery. It’s unclear what Domains will be added in the full version of the game, assuming that more are included, but they likely won’t influence the choice of gods that could also be added. It’s more likely that gods will be chosen based on the roleplaying opportunities they could add to the game.
Possible D&D Deities That Could Show Up In Baldur’s Gate 3
There are 20 gods available for clerics in the Early Access version of the game and the player is free to pick whichever one they like as a patron, regardless of Domain choice. The gods that are currently in the game are Bane, Bhaal, Corellon Larethian, Eilistrae, Garl Glittergold, Helm, Ilmater, Kelemvor, Laduguer, Lolth, Moradin, Myrkul, Mystra, Oghma, Selune, Shar, Tempus, Tyr, Vlaakith, and Yondalla. It’s likely that more deities will appear in the full release of Baldur’s Gate 3, with their own benefits/penalities weaved into the story.
In Baldur’s Gate 3, the choice of god determines how some characters will react to the player and can often unique dialogue options. An example of this involves playing a cleric who worships Selune and interacting with Shadowheart, the cleric of Shar, as their goddesses are enemies. Some of the Gods that could offer interesting roleplaying opportunities are Beshaba (the Goddess of Misfortune) and Tymora (the Goddess of Luck), considering how chance plays such a big part in the game. Sune (the Goddess of Love) is a natural pick, considering her popularity in the setting, and among players. Cyric (the God of Lies) would be a great choice for evil Baldur’s Gate 3 players who don’t want to be mass murderers, as would Mask (the God of Thieves), for Chaotic Neutral characters who want to avoid the normal pitfalls of playing the alignment.
Baldur’s Gate 3 is currently in development for PC and Google Stadia.
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